LoL Rell Mid-Scope Update - Abilities & Changes | RiftFeed
Let's check out all the abilities Rell has!

LoL Rell Mid-Scope Update - Abilities & Changes

Champions 01-06-2023 12:12
Star Guardian Rell
Rell Mid-Scope Update: Her abilities are now on the PBE. | © Riot Games

Rell's Mid-Scope Update has made its way to live servers. If you don't follow the PBE at all then she might look quite different in LoL Patch 13.11. So let's go over her new kit and what Riot has changed. 

Rell has not been a popular champion in... ever. Since her release back in 2020 she's fallen to the wayside, but will the changes be able to bring her prio up or is she just doomed to fail? 

LoL: Rell Mid-Scope Update in Patch 13.11

Rell is finally on live servers with her update. All of her abilities have been changed and adjusted, except for her ultimate, which Riot felt was in a pretty decent state. The changes are meant to bring her fantasy to life, will also improving many of her shortcomings, like her lack of speed and other major QoL issues she had. 

Rell Abilities After Mid-Scope

With this Mid-Scope Riot hoped to make her dismounted form much more impactful, while also upgrading her E ability. Did they succeed in doing so with these changes though? Let's check it out. 

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Base Stats

Her attack speed has been upgraded, but some of her other stats had to be lowered due to some changes in her kit, which we will get into further down! 

  • Attack Speed: 0.55 ⇒ 0.625
  • Attack Speed Growth: 0.02 ⇒ 0.015
  • Armor Growth: 4.2 ⇒ 3
  • Magic Resist Growth: 2.05 ⇒ 1
  • Movement Speed: 335 ⇒ 330

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Passive - Break the Mold

With the changes to her passive it can now stack, hence. That's why some of the numbers have been lowered. The passive has also been added into every ability, which means even AoE abilities can help stack her passive, making her one of the strongest tanks if she lands one good combo. 

  • Passive Duration: 4 seconds ⇒ 5 seconds
  • Armor and Magic Resist Shred: 10% ⇒ 2.5%
  • [NEW] Stacks On Stacks: Armor and Magic Resist shred now stacks up to 5 times per target. All of Rell’s abilities will also apply a stack of her Passive
  • Minimum Armor and Magic Resist Steal: 5-12 (based on level) ⇒ 1.25-3 (based on level)
  • [NEW] Death Proof Magnets: Rell keeps resists for the full duration of the Passive buff, even if the target dies
  • [REMOVED] Rode Off: Passive no longer deals bonus magic damage on hit
  • [REMOVED] Into The: Hitting a new target no longer refreshes the Passive duration on all targets
  • [REMOVED] Sunset: Passive no longer applies to minions


Q - Shattering Strike

The revamped Q enables her to effectively CC enemies during fights, providing her with enhanced flexibility. She can utilize this ability in conjunction with her W for devastating combos against the backline, or use it as a frontline tool to dismantle shields, as the shield break remains an integral aspect of the ability.

  • Stunning Strike: Q now stuns all targets hit for 0.75 seconds
  • [REMOVED] Who Needs Heals Anyway: Q no longer heals Rell or her allies
  • Range: 685 units in front of Rell, 150 behind Rell ⇒ 520 in front of Rell, 220 behind Rell
  • Cooldown: 9/8/7/6/5 seconds ⇒ 11/10.5/10/9.5/9 seconds
  • Magic Damage: 70/115/160/205/250 (+50% AP) ⇒ 60/95/130/165/200 (+50% AP)
  • Cast Time: 0.35 seconds ⇒ 0.5 seconds
  • [NEW] Jungle Rell?: Deals 250% damage to jungle camps
  • [NEW] A Swing and a (Hopefully) Hit: When Rell casts Q, she moves 100 units forward as she takes a step to swing
  • [REMOVED] All The Damages: On old Rell, Q did reduced damage to enemies after the first, and only applied passive to the first enemy hit. Now it does full damage and applies passive to all enemies hit


W - Feromancy: Crash Dow

These changes to her W will improve her dismounted form greatly. Rell has been struggling when she dismounts due to her slow attack and movement speed, but these changes should help her in any fight and maker her dismounted form feel much better. 

  • Stunning Strike: Q now stuns all targets hit for 0.75 seconds
  • [REMOVED] Who Needs Heals Anyway: Q no longer heals Rell or her allies
  • Range: 685 units in front of Rell, 150 behind Rell ⇒ 520 in front of Rell, 220 behind Rell
  • Cooldown: 9/8/7/6/5 seconds ⇒ 11/10.5/10/9.5/9 seconds
  • Magic Damage: 70/115/160/205/250 (+50% AP) ⇒ 60/95/130/165/200 (+50% AP)
  • Cast Time: 0.35 seconds ⇒ 0.5 seconds
  • [NEW] Jungle Rell?: Deals 250% damage to jungle camps
  • [NEW] A Swing and a (Hopefully) Hit: When Rell casts Q, she moves 100 units forward as she takes a step to swing
  • [REMOVED] All The Damages: On old Rell, Q did reduced damage to enemies after the first, and only applied passive to the first enemy hit. Now it does full damage and applies passive to all enemies hit

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W - Ferromancy: Mount Up

  • [REMOVED] Mounted Bonus Movement Speed: Rell no longer gains bonus passive movement speed while mounted.
  • Initial Movement Speed Bonus: 25/30/45/40/45% for 3.5 seconds ⇒ 30% that rapidly decays over 1 second

E - Attract and Repel

This is a brand-new ability with her old E being taken out of the game completely.

Thanks to the new E, Rell will truly be able to call the shots of any engage. She, and her allies, can storm into a fight, then use the rest of her kit to CC enemies or break their shields. 

  • [NEW] Passive - Mounted Alacrity: Rell gains 5/8/11/14/17/20/24/28/32/36/40/45/50 move speed while mounted at levels 1-13, reduced by 50% in combat.
  • [NEW] Active - Full Tilt: Rell and an ally charge, gaining ramping Movement Speed up to 15/17.5/20/22.5/25% over 3 seconds, this is doubled to 30/35/40/45/50% toward enemies or each other. Additionally, Rell’s next Attack or Shattering Strike explodes in an area for 25/35/45/55/65 (+30% AP) (+2/2.5/3/3.5/4% Maximum Health Damage).


R - Magnet Storm

Her Magnet Storm will stay the same. Riot is not going to be making any changes to the ability, other than adding in the fact that she can gains tacks through her passive. 

Rell Jungle Changes Tentative

Riot is also adding some jungle changes to her kit, but Riot Raptorr has stated that these changes are tentaive and can be removed at any point and time if they become too oppressive and would hurt her support form. 

The Rell Mid-Scope has been released in LoL Patch 13.11, so get ready to test out this new support and everything she can do on Summoner's Rift. 

Sabrina Ahn

Sabrina Ahn is the League of Legends and Riftfeed Lead. During her time at Concordia University in 2014 she fell in love with League of Legends and esports and has been playing LoL since then – how she hasn't lost...