Which comps are weaker, which ones are stronger?
TFT Patch 13.21: All Buffs & Nerfs
The new TFT Patch 13.21 went live and Mortdog blessed us with the new changes.
The TFT Patch Notes for 13.21 just dropped, and we got you covered with all changes, buffs, nerfs and more!
TFT Patch Notes 13.21: Trait Changes
Challenger
- Attack Speed: 30/60/95/140% >>> 30/65/105/150%
Multicaster
- Reduced Damage: 55/30/25% >>> 55/35/35%
lonia
- Ionia Bonus: 100/200/380% >>> 100/200/425%
The last patch just had "Multicaster" written all over it. Basically, the patch was completely unplayable. Even my Xayah 3 lost to a multicaster board.
So yeah, well deserved nerf, but it's not only the trait that gets the changes. More on the champions later.
I also never see vertical Ionia or Challenger getting played. Must have its reason, so those two traits get buffed on the higher breakpoints.
Patch 13.21 Champion Buffs
1&2-Costs
-
3-Costs
Darius
- 82/85/90% >>> 90/95/100% Recast Effectiveness
Miss Fortune
- 10/60 >>> 0/50 Mana
- 225/340/550% >>> 240/360/580% Spell Damage
Nautilus
- 35 >>> 40 Armor & MR
- 35% >>> 40% Passive Bonus
Once again, we're seeing buffs for both Nautilus and Darius, similar to the previous patch. Darius truly needed these buffs; he's felt really underwhelming. With the boost to Nautilus, he's becoming a strong partner not only for Darius but also for MF. Perhaps Mortdog is aiming to enable a Nautilus/MF/Darius reroll composition?"
4&5-Costs
Kai'Sa
- 75/111/240% >>> 80/120/240% Spell Damage
Fiora
- 850 >>> 950 HP
Nasus
- 50 >>> 55 Armor & MR
Silco
- 0/50 >>> 0/45 Mana
- 75/115/425% >>> 85/125/425% Spell Damage
Ahri
- 90/135/1000% >>> 105/150/1000% Essence Steal Damage
Bel'Veth
- 50 >>> 60 Armor & MR
- 70% >>> 85% Spell AD%
Ryze (Bilgewater)
- 30/100 >>> 30/90 Mana
Ryze (Piltover)
- 30/100 >>> 30/90 Mana
With multicaster being nerfed, it's time for some new comps. Fiora already got changed last patch and there are also buffs to Nasus and Kai'Sa. I'm looking forward to a big meta shift.
Patch 13.21 Champion Nerfs
1&2 Costs
Twisted Fate
- Stacked Deck AoE Delayed Damage: 185/275/435% AP >>> 155/235/380% AP
3 Costs
Vel'Koz
- 245/365/600% >>> 220/330/550% Spell Damage
Sona
- 180/270/440% >>> 170/255/420 Spell Damage
Taric
- Mana nerf: 0/65 >>> 15/85
4&5 Costs
Sejuani
- 1.5/1.5/10% = 1/1/10% Passive True Damage
Sona and Vel'Koz have finally been nerfed and it feels so good. I don't really care about Sejuani personally, but apparently she's too strong as well right now.
Item Buffs
Spear of Shojin
- AD: 15% >>> 25%
Spear of Hirana (Radiant)
- AD: 30% >>> 45%
Bulwark's Oath (Radiant)
- Mana: 60 >>> 30
- Armor: 20 >>> 40
Item Nerfs
Blue Buff & Blue Blessing
- Mana: 40 >>> 20
Crownguard
- AP on Shield Break: 40% >>> 35%
Protector's Vow
- Mana: 45 >>> 30
Rapid Lightcannon (Radiant)
- Attack Speed: 70% >>> 50%
Gargoyle Stoneplate
- Base Armor & MR: 25 ⇒ 30
- Armor & MR Per Enemy: 15 ⇒ 10
Dvarapala Stoneplate (Radiant)
- Base Armor & MR: 25 >>> 30
- Armor & MR Per Enemy: 25 >>> 20
Augment Buffs
Built Different II
- HP: 225-475 >>> 250-500
- No longer offered on 3-2
Built Different Ill
- HP: 300-550 >>> 300-600
- No longer offered on 3-2
Cybernetic Leech Ill
- HP: 225 >>> 250
Endless Hordes+
- Gold: 12 >>> 14
Parting Gifts
- Shield: 40% >>> 50%
Riftwalk
- AP per cast: 35 >>> 38
Stellacorn's Blessing
- AS: 35% >>> 40%
Wandering Trainer
- Gold: 4 >>> 6
Augment Nerfs
Golden Ticket
- Chance to Proc: 50% >>> 45%
Stationary Support I
- Now delays all rewards (Training Dummy and Support Item) until after 8 player combats
Well Earned Comforts I
- HP Per Component: 80 >>> 70
Stellacorn’s Blessing (Targon)
- Attack speed 35% >>> 40%
Petricite Shackles
- Units Given: 3 >>> 2
Rising Infamy
- Units Given: 3 >>> 2
Unburdened I & lI
- Disabled
The patch is supposed to come out on Wednesday.
See you and have fun with trying out some new comps!