Dev Blog Update: LoL Behavioral Systems | RiftFeed
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Dev Blog Update: LoL Behavioral Systems

Duality Dragon Volibear Prestige
Duality Dragon Volibear Prestige | © Riot Games

Everyone knows that LoL can be a toxic place sometimes, Riot are doing their best to stop that. Recently, they just dropped a new Developer Blog regarding Behavioral Systems and their plans for the future. What do you think Riot need to do to stop toxicity?

How Many Players are Toxic in LoL Season 12?

Riot's recent update provided us with some new information on the player-base of League of Legends. It turns out that by Riot standards, only 5% of the community is "consistently disruptive". It isn't entirely clear what this means, as the terminology is slightly ambiguous. However, Riot are now in the process of shifting their focus away from the super toxic minority and instead working towards Reinforcing Positive Play.

What exactly does that mean? We're gonna get into it.

How will Riot Reinforce Positive Play?

Beemo Splash
Be like Beemo, He's totally not toxic! | © Riot Games

The main thing for players to know is that Riot have some exciting new plans for the honor system. They're gonna be improving the reward system to further incentivize players to be positive.

"This year, we're upping the rewards with a new special recall VFX for players who are Honor 5 or have received an Honor from either a non-premade or two premades in their last game. Similar to the special Challenger recall, you’ll now have the opportunity to sport a special new Honor recall."

Riot also announced an additional end of season reward for players with high honor. They're really pulling out the big guns!

"We’re working hard on an exclusive skin just for players who reach Honor 5 as part of the End of Season rewards. These exclusive rewards will give you a new way to show off in-game, in addition to existing Honor skins, chromas, and other rewards. So now’s the time to get your Honor on! Stay tuned for more details."

Do Riot Ban for Champ Select Reports?

In the article, Riot TimTamMonster explains that they were simply monitoring Champ Select Reports before. However, they will now be tying punishments to negative champion select behavior. This is a much needed change that will definitely improve solo queue for everyone!

"Champ Select reports only make up about 3.2% of reports today, but we know that your experience in every part of the game still matters. I’m happy to share that we are tying punishments to Champ Select reports, and you'll see an update on that in a patch coming very soon."

We're very excited to see these changes in action. Riot seem to be working towards creating a less toxic environment for us to all enjoy the great game of League of Legends.