Preseason is here!
LoL Patch 11.23 Highlights
We are finally here at the beginning of Preseason for 2022! Riot have a ton of crazy changes in store for us, so we'll recap the most important things to know heading into LoL Patch 11.23!
For more info, check out this post:
Objective Bounties in LoL Patch 11.23
Objective Bounties are a way for teams to come back from behind and win a game. Now, you can earn gold on taking turrets, drakes, baron, and kills! There are no excuses for giving up in ranked now!
"Objective Bounties are calculated in the background based on four factors: XP lead, Gold lead, Dragon lead, and Turret lead. When they activate, each objective available to the team that's behind gains a bounty. Bounties start at the following, split evenly amongst all five team members."
We made a video covering this brand new comeback mechanic. The numbers might be a little broken right now, with Riot having already responded to community feedback saying they're working on a fix and tweaking the numbers.
Jungle Changes in LoL Patch 11.23
Drake System Changes
We have a lot to cover here, so we're gonna keep it short and simple. Riot added two all new drakes to the rift in LoL Patch 11.23: Chemtech Drakes and Hextech Drake. They also shipped some changes to the buff given by Cloud Drake to help it feel more impactful.
Chemtech Drake - Overpower your enemies
CHEMTECH DRAKE BUFF - Grants up to 5% bonus damage per stack against enemies with more current health than you |
CHEMTECH DRAGON SOUL - When a team obtains the Chemtech Dragon Soul, they receive a buff that grants them a brief second life upon their next death. |
CHEMTECH SOUL RIFT - Gas zones emerge in four jungle locations that camouflage any champion within it. Champions within the zone deal up to 10% more damage to enemies who have more current health than them. |
CAMOUFLAGE - Camouflaged enemies are not revealed by regular vision wards, but are revealed by Control Wards, Scryer’s Blooms, and effects that reveal invisible units. They're also revealed when you're near them! |
Hextech Drake - Control your opponents
HEXTECH DRAKE BUFF - Grants 5 Ability Haste and 5% attack speed per stack |
HEXTECH DRAGON SOUL - When a team obtains the Hextech Drake Soul, they gain a chain lightning slow on their next basic attack or ability that deals true damage, bounces to 3 targets, and slows units hit. |
HEXTECH SOUL RIFT - Pairs of Hex-gates appear across the map which allow champions to quickly travel from one location to its paired counterpart. Hex-gates are activated with a brief channel that can be interrupted by immobilizes or damage. Each pair of Hex-gates has a 30 second individual cooldown per champion |
Rift Scuttler Changes
Baby Bug - First Rift Scuttler will now have 35% reduced health, gives 80% reduced XP, and has been slightly reduced in size to match its lower value.
Items in LoL Patch 11.23
New Items
Riot have added several new items - buckle up for a whole new season of 200 years balance!
Crown of the Shattered Queen - Defensive mythic for mages. Passive: Safeguard (Reduces incoming damage by 50%. Safeguard persists for 1.5 seconds after taking champion damage. While Safeguarded, gain 10-40 Ability Power, 40 second CD) |
Evenshroud - Offensive mythic for tank-supports. Passive: Coruscation (After Immobilizing champions or being immobilized, cause that target and all nearby enemies to Repent increasing the damage they take by 12%) |
Axiom Arc - Ability Haste legendary for assassins. Passive: Flux (Whenever an enemy champion dies within 3 seconds after you've damaged them, refund 25% of your ultimate’s total cooldown) |
Shadowflame - Offensive anti-shield for mages. Passive: Cinderbloom (Damage to champions benefits from 10-20 magic penetration based on the target’s current health. Gains the maximum magic penetration if the target was recently affected by shields) |
Winters Approach - Defensive mana item for Tanks. Passive: Mana Charge (Strike a target with an ability or auto attack to consume a charge and gain 3 bonus mana, doubled if the target is a champion. Grants a maximum of 360 mana at which point this item transforms into Fimbulwinter) |
Fimbulwinter - Defensive mana item for Tanks. Passive: Everlasting (Slowing (melee only) or immobilizing an enemy champion consumes 3% of current mana and grants a shield for 3 seconds, absorbing 100-200 (+5% current mana). The shield is increased by 80% if more than one enemy is nearby. |
Rune Changes in LoL Patch 11.23
New Keystone: First Strike
As with some of the other new changes, we made a post all about first strike so you can learn how to use it properly! First Strike is a keystone from the Inspiration Tree. First Strike will be taking the place of the now-removed Keystone 'Prototype: Omnistone', because very few champions ever willingly used it.
So how does it work?
"First Strike is a new Inspiration keystone that gives you a huge damage and gold boost when you strike an enemy champion first, but nothing if they hit you first"
Not sure which champions to try this out on? Check out:
Updated Keystone: Glacial Augment
Riot weren't happy with the state of Glacial Augment, so they're making some changes.
Removed: FREEZE RAY (PASSIVE) - Slowing an enemy champion with an item active creates a frozen line that slows all enemies within |
Updated: GLACIAL AUGMENT (PASSIVE) - Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you and other nearby champions, creating frozen lines for a few seconds that slow enemies for 35% and reduce their damage by 15% against your allies. |
They completely removed the old freeze ray passive, citing that players were using this rune to guarantee skillshots - which wasn't the intended purpose. They also updated the Glacial Augment passive, now this rune may be viable on more champions.
Updated Keystone: Lethal Tempo
Riot decided to completely rebuild Lethal Tempo from the ground up, giving some much needed love to an often forgotten keystone.
Removed: LETHAL TEMPO (PASSIVE) - After 1.5 seconds upon damaging an enemy champion, you gain bonus attack speed and your attack speed cap is increased for 3 seconds. Attacking a champion while the effect is active extends the duration to 6 seconds |
Updated: LETHAL TEMPO (PASSIVE) - Gain (15% for melee/5% for ranged) attack speed for 6 seconds when striking at least one enemy champion with each auto attack. This effect stacks up to 6 times. While this effect is at its cap, also gain (50 for melee/100 for ranged) attack range and increase your attack speed cap from 2.5 to 10. |
This new version of Lethal Tempo is completely broken, we recommend abusing this before Riot nerfs it! Champions like Jinx and Aphelios can make great use of the extra range provided by this keystone.
Cafe Cutie Skins Releasing in LoL Patch 11.23
Players will be enchanted with these upcoming skins in Patch 11.23! The champions below will be the very first to join the Cafe Cuties Skinline. Do you like these skins?
Which Champions Are Receiving Skins in LoL Patch 11.23?
- Cafe Cuties Annie
- Cafe Cuties Bard
- Cafe Cuties Gwen
- Cafe Cuties Sivir
- Cafe Cuties Soraka
- Cafe Cuties Vladimir
These skins are set to release later on in the patch, on December 2, 2021. Remember - 11.23 will last 3 weeks, so you'll have to wait a little longer to get your hands on these skins!
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