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LoL Patch 13.11: Riot Responds To Moonstone Bugs
Riot has just released a bunch of brand-new items and made some major item adjustments in League of Legends. One of the items they've reworked was none other than the major AoE healing item, Moonstone Renewer.
Since the rework though, the new passive for Moonstone has not been working properly, as well as some other major issues which have made the item one of the worst choices for AoE healers and shielders in League of Legends.
LoL Players Want Riot To Fix Major Moonstone Bugs
With the LoL Patch 13.10 midseason item update, Riot has tried to differentiate the enchanter items even more, giving us multiple options depending on the situation and need for the team. Moonstone Renewer has been changed to a major AoE healing item, but it isn't doing it's job properly right now, as outlined in a viral Reddit post.
According to the post, AoE healers/shielders like Sona or Seraphine, that manage to shield or heal allies at the same time will only be able to proc the new passive on a single ally. This is what the new Moonstone passive is supposed to do:
- Starlit Grace: Healing or shielding an allied champion chains the effect to the nearest ally within 800 units of them (excluding yourself), granting them 20% − 35% (based on ally's level) of the heal or 30% − 40% (based on ally's level) of the shield. If no other allies are in the radius, grant the same target an additional 15% − 25% (based on ally's level) of the heal or 20% − 30% (based on ally's level) of the shield.
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This chain heal and shield chain does proc on champions like Lux whose shield does not touch everyone at the same time. According to one Reddit user, this effect somehow doesn't work on target dummies with Lux, but has worked in game with actual allies.
So, if someone wants to bounce shields and heals between players when playing Sona, for example, then they would have to press W on one ally, move to a second, so the heal can bounce, something which you don't necessarily want to do when playing Sona and feels very awkward.
Riot Will Fix Chain Healing Bug In LoL Patch 13.11
James Hata, Senio Game Designer on the Summoner's Rift Team, responded to the shielding and healing issues with Moonstone Renewer on Twitter and told players that they will be fixing some bugs in the upcoming LoL Patch 13.11.
For AoE healing, he explained, that there were some visual bugs which didn't show the chain healing when all allies were healed at the same time, like with a Soraka R. This will be fixed in the upcoming patch to show the chain healing.
AoE healing was also bugged, with the shield bouncing off the first target. In LoL Patch 13.11 the shield should bounce for everyone affected by an AoE shield.
He also explained that there will be some buffs in LoL Patch 13.11 for the healing of Moonstone.
Moonstone Infinite Shield Bug in LoL Patch 13.10
Another issue with the current Moonstone is that the shield gained doesn't go away. One Reddit user has tested this and realized that the shield is infinite, which means a shielded character won't proc the effect of Moonstone either again.
This is another huge bug which has to be taken care of for the item to be useful again. Champions like Seraphine and Sona current have better win rates with the new Echoes of Helia, even if they're supposed to synergize better with Moonstone due to them being AoE healing champions.