LoL 12.23b Patch | Final Buffs and Nerfs Ahead of 2023… | RiftFeed
Patch time!

LoL 12.23b Patch | Final Buffs and Nerfs Ahead of 2023 Season

Patch Notes 15-12-2022 10:49

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It's patch time! This is patch-ception, a patch within a patch as is usual with these b-patches. So, what is Riot going to fix up before the whole company goes on one long holiday leaving players to mald over the state of the 2023 preseason

Well, there are quite a lot of nerfs in the LoL 12.23b, so be prepared for some of the more annoying picks to be less prevalent, but will these nerfs truly impact the meta in the coming weeks? Let's go over all the patch changes for the LoL 12.23b Patch.

LoL Patch 12.23b | All Champion Adjustments

Lux Buffs and Udyr Adjustments

Lux is the only champion who will be receiving buffs in the upcoming League of Legends b-patch. She has around a 50% win rate which has some fans scratching their heads. Hopefully it isn't a buff to her ultimate which already has a short enough cooldown. 

ChampionsChanges in LoL Patch 12.23b
LuxLucent Singularity (E)
  • AP Ratio Increased: 70/120/170/220/270 (+ 70% AP) ⇒ 70/120/170/220/270 (+ 80% AP)

Final Spark (R)

  • AP Ratio Increased: 300/400/500 (+ 100% AP) ⇒ 300/400/500 (+ 120% AP)
UdyrWilding Claw (Q)
  • Bonus Physical Damage: 3/4.4/5.8/7.2/8.6/10% (+6% per 100 bonus AD) of target's maximum health ⇒ 3/4/5/6/7/8% (+5% per 100 bonus AD) of target's maximum health
  • Bonus Physical Damage On-Hit: 5/13/21/28/37/45 (+20% bonus AD) ⇒ 5/11/17/23/29/35 (+30% bonus AD)
  • Awakened Physical Damage: 2% - 5% (+3% per 100 bonus AD) target's maximum health ⇒ 2% - 4% (+2% per 100 bonus AD) target's maximum health

Wingborne Storm (R)

  • Base Damage per Tick: 10/18/26/34/42/50 ⇒ 10/20/30/40/50/60

The mana cost of his E, W and R will also change from 45 - 28 (levels 1-18) ⇒ 40 - 23 (levels 1-18). So make sure to test out some of these changes, but it seems like his R is going to be a bit more impactful. 

Championship Zed
Zed nerfs finally! | © Riot Games

Zed Nerfs in LoL 12.23b Patch And Many More

Now we get to the nerf list which is going to be the main focus of this League of Legends patch. Riot is going to be nerfing quite a few champions and if we are honest, some of them should have been nerfed ages ago. 

Champion

Changes in LoL Patch 12.23b

ZedRazor Shuriken (Q)
  • Base Physical Damage: 80/115/150/185/220 ⇒ 70/105/140/175/210

Shadow Slash (E)

  • Cooldown: 5/4.5/4/3.5/3 seconds ⇒ 5/4.75/4.5/4.25/4 seconds
  • Base Physical Damage: 70/90/110/130/150 ⇒ 65/85/105/125/145
RammusDefensive Ball Curl (W)
  • Cooldown: 6 seconds ⇒ 7 seconds
  • Bonus Armor: 50 ⇒ 40
  • Bonus Magic Resistance 15 ⇒ 10
NilahFormless Blade (Q)
  • Physical Damage: 5/10/15/20/25 (+90/100/110/120/130% total AD) ⇒ 5/10/15/20/25 (+90/97.5/105/112.5/120% total AD)
  • Damage Increase Based on Critical Strike Chance: 0-100%, scaling with Crit Chance ⇒ 0-120%, scaling with Crit Chance
  • Passive Healing on Basic and Formless Blade Attacks against Champions: 0-15% post-mitigation damage, scaling with Crit Chance ⇒ 0-20% post-mitigation damage, scaling with Crit Chance

Apotheosis (R)

  • Damage Over Time: 15/30/45 (+35% bonus AD) ⇒ 15/30/45 (+28% bonus AD)
  • Damage at End of Cast: UNCHANGED
  • Total Damage: 185/345/505 (+260% bonus AD) ⇒ 185/345/505 (+232% bonus AD)
  • Healing: 30-45% post-mitigation damage, scaling with Crit Chance ⇒ 20-50% post-mitigation damage, scaling with Crit Chance
Mordekaiser (Jungle)Darkness Rise (P)
  • Fixed a bug where Mordekaiser could proc his passive by using his abilities on small monsters
LilliaDream-Laden Bough (P)
  • Percent Health Damage 6% ⇒ 5%

Blooming Blows (Q)

  • Magic Damage: 40/50/60/70/80 (+ 40% AP) ⇒ 35/45/55/65/75 (+ 40% AP)
  • Outer Edge True Damage: 40/50/60/70/80 (+ 40% AP) ⇒ 35/45/55/65/75 (+ 40% AP)
HecarimRampage (Q)
  • Percent Bonus Damage per Stack 4% (+5% per 100 bonus AD) ⇒ 3% (+ 4% per 100 bonus AD)
JannaTailwind (P)
  • Bonus Move Speed 8% ⇒ 6%

Howling Gale (Q)

  • Bonus AD: 10/17.5/25/32.5/40 (+10% AP) ⇒ 10/15/20/25/30 (+10% AP)
Dr. MundoBase Stats
  • Health Regeneration Growth: 0.75 ⇒ 0.55

Goes Where He Pleases (P)

  • Health Loss: 3% of Current Health ⇒ 4% of Current Health
  • Additional Maximum Health Regeneration: 0.4 - 2.5 ⇒ 0.4 - 2.3

Infected Bonesaw (Q)

  • 60 at all ranks ⇒ 50/60/70/80/90

Blunt Force Trauma (E)

  • 20/30/40/50/60 ⇒ 10/25/40/55/70

Maximum Dosage (R)

  • 110 seconds ⇒ 120 seconds

Hecarim, Zed and Rammus have been some of the best champions in the entire game. Zed sits at a 42% ban rate in Plat and above currently, which should tell you the whole story of how awful this champion is to play against. 

Ever since Riot made some adjustments to Rammus he's been a great pick in the jungle on all levels, but Riot feel he's a little too strong so they're going to nerf this jungler as well in the b-patch. 

System Adjustments in LoL 12.23b Patch

A bunch of systems are also getting some adjustments. Riot made some major changes to the League of Legends jungle this preseason and Riot has to monitor them constantly to fix any bugs issues and other things with the changes. 

  • Mosstomper
    • Shield Strength: 75-330 (levels 1-18) ⇒ 60-281 (levels 1-18)
  • Jungle Companion Damage Reduction vs Epic Monsters: 30% ⇒ 20%
  • Jungle Companion Gold from Bonus Treats: 35 Gold ⇒ 30 Gold
  • Small Jungle Camp Gold
    • Red Brambleback Camp Gold Adjusted: 85 Gold ⇒ 80 Gold
    • Blue Sentinel Camp Gold Adjusted: 85 Gold ⇒ 80 Gold
    • Gromp Camp Gold Adjusted: 75 Gold ⇒ 70 Gold
    • Ancient Krug Gold Adjusted: 17 Gold ⇒ 15 Gold
    • Small Murk Wolves Gold Adjusted: 15 Gold ⇒ 13 Gold
    • Small Razorbeaks Gold Adjusted: 8 Gold ⇒ 7 Gold
    • Medium Krug Gold Adjusted: 7 Gold ⇒ 5 Gold

Item Adjustments in LoL Patch 12.23b 

ItemsChanges in LoL Patch 12.23b
Tiamat
  • Cleave Damage: 50% total AD for Melee/25% total AD for Ranged ⇒ 40% total AD for Melee/20% total AD for Ranged
Ravenous Hydra
  • Carnivorous Stacks Lost on Death: 50% of stacks ⇒ 60% of stacks
  • Cleave Damage: 50% total AD for Melee/25% total AD for Ranged ⇒ 40% total AD for Melee/20% total AD for Ranged
Jak'Sho, The Protean
  • Combine Cost: 600 ⇒ 700
  • Total Cost: 3000 ⇒ 3100
  • Armor and MR per Second in Combat with Champions: 3 ⇒ 2
Lord Dominik’s Regards
  • Giant Slayer Bonus Damage: 0% - 15% (based on maximum health difference) ⇒ 0% - 25% (based on maximum health difference)
  • Health Difference for Maximum Giant Slayer Damage: 2000 ⇒ 2500
Stormrazor
  • Attack Damage: 40 ⇒ 45

LoL Patch 12.23b Release Date

This b-patch is going to be released on December 14, 2022. Then Riot is off to celebrate the holidays and we are left to play this game while we avoid all the family drama that comes our way. 

But, what do you guys think of these adjustments? On a scale of 1 to 10 how happy are you that Zed is finally getting nerfed? This is all preparing us for the upcoming ranked season, if you're curious about the changes to the ranked ladder, then make sure to check out our article on it! 

Sabrina Ahn

Sabrina Ahn is the League of Legends and Riftfeed Lead. During her time at Concordia University in 2014 she fell in love with League of Legends and esports and has been playing LoL since then – how she hasn't lost...

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