LoL Patch Notes 13.22: Big Changes To Janna, Senna and… | RiftFeed
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LoL Patch Notes 13.22: Big Changes To Janna, Senna and Brand

Patch Notes 08-11-2023 11:30

Nexus Blitz is back in LoL Patch 13.22, but what other key balance changes will hit League of Legends in this update? Let's check out all the buffs and nerfs so you're up-to-date!

Heartsteel 1
Patch 13.22: HEARTSTEEL is ready to perform|©Riot Games

LoL Patch 13.22 brought some much needed Nerfs to overpowered champions like K'Sante or Senna.


Also, in Patch 13.22 for League of Legends, the highly anticipated boyband project, HEARTSTEEL, takes the center of the rift.

There will also be some key balance changes as Riot gears up for the preseason. Sure, the LoL preseason will only be on PBE, with all changes going live when Season 14 kicks off, but we still expect some adjustments to bleed over onto live servers in the coming weeks. 

LoL Patch 13.22 Balance Changes

Champion Buffs

Rammus

  • W - Defensive Ball Curl 
    • Base bonus Armor increased 30 >>> 40

Dr. Mundo

  • E - Blunt Force Trauma
    • bAD max HP ratio increased 2/2.25/2.5/2.75/3% >>> 2/2.35/2.7/3.05/3.4%

Mages Attack Speed Adjustments

Ahri

  • Attack Speed Ratio reduced 0.668 >>> 0.625
  • Attack Speed per level increased 2% >>> 2.2%
  • Attack windup reduced 20.0535% >>> 20.0%

Anivia

  • Base Attack Speed increased 0.625 >>> 0.658

Annie

  • Base Attack Speed increased 0.579 >>> 0.61
  • Attack Speed ratio increased 0.579 >>> 0.625
  • Attack missile speed increased 1200 >>> 1500

Cassiopeia

  • Attack missile speed increased 1200 >>> 1500

Heimerdinger

  • Base Attack Speed increased 0.625 >>> 0.658
  • Attack windup reduced 20.078125% >>> 20.0%

Ivern

  • Attack windup reduced 23% >>> 20%
  • Attack Animations: Restored an alternate attack animation which will be used 25% of the time for regular attacks and every time for critical attacks

Karthus

  • Attack missile speed increased 1200 >>> 1500
Coven Leblanc
LeBlanc is getting some major changes this time around. | © Riot Games

LeBlanc

  • Base Attack Speed increased 0.625 >>> 0.658
  • Attack Speed ratio increased 0.4 >>> 0.625
  • Attack Speed per level reduced 2.2% >>> 1.5%

Lissandra

  • Attack Speed per level increased 1.36% >>> 1.5%

Neeko

  • Attack windup reduced 21.48387% >>> 20%

Orianna

  • Attack missile speed increased 1450 >>> 1500

Rumble

  • Attack windup reduced 22.916667% >>> 20%

Ryze

  • Base Attack Speed increased 0.625 >>> 0.658

Singed

  • Base Attack Speed increased 0.613 >>> 0.625
  • Attack Speed ratio increased 0.613 >>> 0.625
  • Attack windup reduced 23.614873% >>> 20%

Syndra

  • Base Attack Speed increased 0.625 >>> 0.658

Taliyah

  • Base Attack Speed increased 0.625 >>> 0.658

Teemo

  • Attack windup reduced 21.57434% >>> 20%
  • Attack missile speed increased 1300 >>> 1500

Twisted Fate

  • Attack windup reduced 24.403562% >>> 20%

Veigar

  • Attack missile speed increased 1100 >>> 1500

Vel'Koz

  • Base Attack Speed increased 0.625 >>> 0.643
  • Attack Speed per level reduced 1.36% >>> 1.59%

Xerath

  • Base Attack Speed increased 0.625 >>> 0.658
  • Attack windup reduced 25.074% >>> 20%
  • Attack Animations: Now uses both attack animations equally instead of 75/25%

Zilean

  • Base Attack Speed increased 0.625 >>> 0.658
  • Attack missile speed increased 1200 >>> 1500

Zoe

  • Base Attack Speed increased 0.625 >>> 0.658

Champion Nerfs

Street Demon Briar
Briar is going to need some more nerfs, especially for lower elo players. | © Riot Games

Gragas

  • E - Body Slam
    • cooldown refund changed from 3 seconds to 40%
  • R - Explosive Cask
    • cast time reduced from 0.55 seconds to 0.5

There's a new max CDR build going around and it's pretty wild. It is also kinda troll, but there's basically no counter play to it, because you just get stuck in E. That's why they changed the E refund from flat to percentage. 

Briar

  • Q - Head Rush
    • Base damage reduced 60/100/140/180/220 >>> 60/95/130/165/200
    • Target's armor reduction reduced 10/14/18/22/26% >>> 10/12.5/15/17.5/20%
  • R - Certain Death 
    • Explosion damage reduced 150/325/500 (+110% bAD) >>> 150/300/450 (+75% bAD)

Graves

  • E - Quickdraw 
    • True Grit bonus Armor reduced 4/7/10/13/16 >>> 2/5/8/11/14

Kassadin

  • E - Force Pulse 
    • AP ratio reduced 85% >>> 80%
  • R - Riftwalk 
    • AP ratio reduced 60% >>> 50%

Nilah

  • Q - Formless Blade 
    • Attack Speed reduced 10-60% >>> 10-50% (based on levels 1-18)
  • R - Apotheosis 
    • Damage over time bAD ratio reduced 28% >>> 20% (base and burst damage unchanged)

Senna

  • Q - Piercing Darkness
    • Base damage reduced 30/65/100/135/170 >>> 30/60/90/120/150
    • Base heal reduced 40/55/70/85/100 >>> 40/50/60/70/80

Tahm Kench

  • P - An Acquired Taste 
    • bHP ratio reduced 5% >>> 4%

Ziggs

  • Base Armor reduced 22 >>> 18
  • Basic Attack Frame: 20.8% ⇒ 20%

K'Sante

  • Q - Ntofo Strikes
    • Required Bonus Health for Minimum Cast Time: 1200 >>> 1600

Champion Adjustments

Janna

Janna crystal rose
Some major Janna changes are being added in LoL Patch 13.22. | © Riot Games

Janna is getting a major overhaul in LoL Patch 13.22 with some big changes to her passive and base stats. Riot is also targeting her Q, giving her more damage and also making her W more meaningful. Could this be the return of Janna mid Lane in 2023? 

  • Base Stats
    • Health Growth: 84 >>> 90
    • Base Mana: 350 >>> 360
    • Mana Growth: 64 >>> 50
    • Base AD: 52 >>> 47
    • AD Growth: 3 >>> 2.5
    • Armor Growth: 5 >>> 4.5
    • Attack Range: 500 >>> 550
    • Attack Windup: 22% >>> 20%
  • P - Tailwind
    • No longer grants Janna speed toward allied champs (allied champions still gain 6% speed toward Janna)
    • Now deals 20% - 35% bonus MS (1 / 6/ 11 / 16) magic damage on basic attack and W
  • Q - Howling Gale
    • Min damage: 60-160 +35% AP >>> 55-195 +50% AP
    • Max damage: 105-265 +65% AP >>> 85-285 +80% AP
    • Cooldown: 12s >>> 14s
    • Cost: 60-100 >>> 90-110
    • Range indicator will now show both the min and max range, instead of just the max
    • Range indicator will now use a halfwidth of 100 instead of 120 (actual missile halfwidth unchanged at 120)
  • W - Zephyr
    • Passive speed is no longer lost while on cooldown
    • Cooldown: 12s constant --> 8s-6s
    • Cost: 50-90 --> 50-75
    • Base damage: 80-200 --> 55-195
    • Slow duration: 3s --> 2s
    • Range indicator: 650 --> 615 (actual cast range unchanged at 650)
  • E - Eye of the Storm
    • No longer gains 15% HSP for 4s on applying movement impairments to champions
    • Shield duration: 5s --> 4s
    • Shield no longer decays
    • Base shield health: 75-175 --> 80-220
    • Cooldown: 15s-9s --> 16s-12s
    • Now refunds 20% cooldown on applying movement impairments to champions
    • Cost: 70-110 --> 70-90

Seraphine

  • P - Stage Presence 
    • Damage adjusted 4/8/14/25 (+7% AP) >>> 5/10/18/30 (based on level 1/6/11/16) (+5% AP) 
  • Q - High Note 
    • Cooldown : 9/8/7/6/5 >>> 10/8.75/7.5/6.25/5
  • W - Surround Sound 
    • Shield AP ratio reduced 25% >>> 20% AP

Brand

  • P - Blaze Ablaze 
    • Monster damage ratio increased 220% >>> 230%
  • E - Conflagration 
    • Damage adjusted 65/90/115/140/165 (+55% AP) >>> 60/90/120/150/180 (+60% AP)

System Changes In LoL Patch 13.22

Riot is also making some system changes. One of the biggest changes it the one for out of vision attacks which could favour ranged champions, especially in ranged vs melee match ups like we often see in the top lane could feel buffed with the changes. 

  • "Out Of Vision" Attacker Reveal:
    • Radius: 400 >>> 300
    • Duration: 4.5s >>> 2s
  • Ping Changes:
    • More celebration: Within 10 seconds of getting an epic objective takedown, all allied pings directed at your champion are visible to your team.
    • Ping lockout timer reverted: 5s/15s/30s/60s/120s ⇒ 6s/12s/16s/20s/24s. This was originally changed in 13.19 but did not make the patch notes.
    • The “Alert” and “Enemy Missing” pings can only be used 3 times before being rate limited.

ARAM Changes in LoL Patch 13.22

Buffs

Lillia 

  • Damage Taken: 110% ⇒ 105%

Aphelios

  • Damage Taken: 100% ⇒ 95%

Nerfs

K'Sante

  • Damage Taken: 90% ⇒ 95%

Tryndamere

  • Healing Done: 140% ⇒ 135%

Skins In LoL Patch 13.22

New HEARTSTEEL Skins For LoL Patch 13.22

Heartsteel 2
LoL Patch 13.22: HEARTSTEEL is ready to play |©Riot Games

Riot's new boyband made their debut and you can also play the boys:

  • HEARTSTEEL Aphelios
  • HEARTSTEEL Ezreal
  • HEARTSTEEL K'sante
  • HEARTSTEEL Sett
  • HEARTSTEEL Yone
  • HEARTSTEEL Kayn (Prestige)

The skins will be added to the skin catalog of League of LegendsThese are all going to be Epic skins priced at 1350 RP, except for Kayn being legendary at 1820 and Yone being Prestige at 2000 Tokens. 


Check out more related League of Legends Content: 

Tim Ladegast

Tim is working on his Bachelor's degree in Media Studies at the University of Bayreuth. His passion for video games led him to intern at EarlyGame, where he presents the latest patch notes, champion guides and off-meta strategies for League...