LoL Patch 12.03: All Buffs and Nerfs [Update] | RiftFeed
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LoL Patch 12.03: All Buffs and Nerfs [Update]

Patch Notes 26-01-2022 16:58
Enlightened Nami TFT
Nami is getting an adjustment in the upcoming patch! | © Riot Games

League of Legends Patch 12.03 is just around the corner and will be going live quite soon. But before the madness unfolds on Summoner’s Rift, let’s check out all the changes that will be coming out in the new patch.

All of your fighters in the top lane, beware, your whole playstyle might change with this patch. As though a change to teleport wasn’t bad enough to kick off 2022, the whole fighter category will also be reworked. What are top laners to do?

Which Champions Are Receiving Buffs in LoL Patch 12.03?

Two champions will be receiving buffs in LoL Patch 12.03. Lillia has been struggling in the jungle and the top lane and is in dire need of some love, while Quinn is also on the receiving end of a buff in the upcoming patch.

  • Lillia - R sleep duration increased from 1.5/2/2.5s to 2/2.25/2.5s
  • Quinn - W Attack speed increased from 20/30/40/50/60% to 28/36/44/52/60% and R Damage increased from 40% AD to 70% AD
  • Brand - Passive mana refund occurs when the opponent is killed by a spell and R prioritizes nearby targets over Brand

Which Champions Are Receiving Nerfs in LoL Patch 12.03?

A total of nine champions are on the receiving end of some nerfs in the upcoming League of Legends patch. Senna has been a menace in the bot lane and Janna a bit too strong with Glacial since her mini rework.

These are all champions getting nerfed in LoL Patch 12.03

  • Senna:
    •  Passive Minion soul droprate lowered from 10% to 2.7777%
    • Q Slow lowered from 20% to 10%, Slow AP increased from 0.06% to 0.08% and Slow AD increased from 0.1% to 0.12%
  • Glacial on Janna - Big fixed interaction
  • Zeri - R no longer gains stacks from Hurricane
  • Caitlyn - AD growth lowered from 3.8 to 3.4 and Q secondary damage lowered from 60% to 50%
  • Amumu - Armor per level lowered from 3.5 to 3 and E Max damage reduction is now 50% of damage instance
  • Corki - First Package Spawn Time changed to 10 minute and Package respawn time increased to 5 minutes
  • Akshan - Passive single shot movespeed lowered from 35-75 to 20-75 and 3 stack damage lowered from 20-175 to 10-165
  • Twisted Fate - Q Damage lowered from [60/105/150/195/240 (+65% AP)] to [60/100/140/180/220 (+75% AP)] and E Attack speed lowered from 20/25/30/35/40%o 10/17.5/25/32.5/40%
  • LeBlanc - W Damage lowered from 75/115/155/195/235 to 75/110/145/180/215

Hopefully with some nerfs we won’t have to witness any more Corki games in pro. That pick is awful and boring to watch. Zeri is also no surprise on this nerf list either having come in quite hot during her release.

System Adjustments in LoL Patch 12.03

This is where things get juicy. There are a whole lot of items on the list for adjustments. Riot Phlox stated that the team is trying to adjust the fighter system to be less health-skewed. Will these changes listed below be enough to do just that?

  • Turbo Chemtank:
    • Refuel Damage Stack Generation: Moving and Dealing Damage changed to Moving and taking Damage
    • Distance per bonus damage to monsters 175% changed to 200%
    • Bonus damage to minions changed form 25% to 30%
  • Divine Sunderer
    • AD increased from 35 to 40
    • Health lowered from 400 to 300
    • Spellblade damage changed to 12% (9% for Ranged owners) target current Health physical damage
  • Goredrinker
    • AD increased from 45 to 50
    • Health lowered from 450 to 300
    • Ability Haste increased from 20 to 25
  • Trinity Force:
    • Health increased from 200 to 300
  • Steraks Gage:
    • No longer builds flat AD
    • Removed Blood Lust passive
    • New passive - The Claws That Catch: Gain 40% Base Damage as bonus Attack Damage.
    • Lifeline passive shield changed to 75% Bonus Health Shield
  • Death’s Dance:
    • Ignore Pain passive damage spread amount lowered from [35% melee/15% ranged] to [30% melee/10% ranged]
    • Defy passive heal changed from [15% max health] to [175% Bonus AD Health]
  • Black Cleaver:
    • AD increased from 40 to 45
    • Health lowered from 450 to 350
    • Ability Haste increased from 25 to 30
  • Ravenous Hunter:
    • AD increased from 65 to 70
  • Maw of Malmortius:
    • Total cost increased from 2800 to 2900
    • AD increased from 50 to 55
    • Ability Haste increased from 15 to 20
  • Hexdrinker:
    • AD increased from 20 to 25
  • Hearthbound Axe:
    • Total cost lowered from 1100 to 1000
  • Blade of the Ruined King:
    • Total cost increased from 3200 to 3300
    • Combine cost increased from 425 to 525

What Else is Being Buffed and Nerfed in LoL Patch 12.03?

Ahri will be receiving a mini rework in the upcoming patch. We’ve already outlined all the changes in our patch preview article, so you can check out how the new Ahri will work! Are you excited for some updated visuals?

Nami is also on the receiving end of an adjustment in the upcoming patch. Nami’s passive has been reworked to grant decaying haste to allies. The balance team explained that this is a power-up, so her E damage has also been nerfed. How will this change affect her in the future?

When is LoL Patch 12.03 Releasing?

The official release date of the next League of Legends Patch is Wednesday February 02, 2022. So get ready for a lot of change, some pretty new change and rejoice in the removal of the most obnoxious drake Riot has ever added into the game.

Sabrina Ahn

Sabrina Ahn is the League of Legends and Riftfeed Lead. During her time at Concordia University in 2014 she fell in love with League of Legends and esports and has been playing LoL since then – how she hasn't lost...