LoL Patch Notes 12.19 | All Buffs and Nerfs | RiftFeed
Those Blitzcrank buffs though!

LoL Patch Notes 12.19 | All Buffs and Nerfs

Patch Notes 05-10-2022 11:32
Halloween Blitzcrank
Oh yes, we're right ahead of the spooky season! | © Riot Games

It's time to check out the next League of Legends patch. If you're looking for some visual updates, cool skins and much more stuff this patch so let's go over everything before we have to deal with all the pre-season changes. 

Since the last few patches have focused on the high elo and pro players, we've got some fun unique off-meta champions and builds getting some love this time around. So let's go over every single change in this League of Legends patch. 

 

LoL Patch 12.19: These are the Buffs and Nerfs

All Buffs in the LoL Patch 12.19 Notes

It's time we check out all the buffs and well some of them are pretty insane. Nasus is finally getting some love, as well as a bunch of other champion buffs. Let's go over all of them. 

ChampionLoL Patch 12.19 Notes Buffs
NasusSiphoning Strike (Q)
  • Empowered Basic Attack Range: 150 (25 bonus range) ⇒ 175 (50 bonus range)

Wither (W)

  • Attack Speed Slow: 50% of movement speed slow (23.5/29.5/35.5/41.5/47.5%) ⇒ 75% of movement speed slow (new attack speed slow values: 35.25/44.25/53.25/62.25/71.25%)

Fury of the Sands (R)

  • Increased Size: +30% Size ⇒ +30/35/40% Size (levels 6/11/16)
  • [NEW] Big Pupper: AoE radius of Nasus’ damage now increases based on his size
  • Damage Tick Rate: Every 1 second ⇒ Every 0.5 second (note: overall damage is unchanged)
UdyrIron Mantle (W)
  • On-Hit Heal Against Minions : 50% heal reduction ⇒ 40% heal reduction
Wingborne Storm (R)
  • Damage to Minions: 40/55/70/85% (levels 1/6/11/16) ⇒ 50/60/70/80% (levels 1/6/11/16)
Wildling Claw (Q - Recast)
  • [NEW] Minions Beware: Awakened Wilding Claw will now deal a minimum of 40-160 damage to minions based on current level per strike of lightning
EkkoZ-Drive Resonance (P)
  • Third Proc Damage: 30-140 (based on level) (+ 80% AP) ⇒ 30-140 (based on level) (+ 90% AP)
Chronobreak (R)
  • Magic Damage: 150/300/450 (+ 150% AP) ⇒ 200/350/500 (+ 175% AP)
Fizz

Playful/Trickster (E)

  • Magic Damage: 70/120/170/220/270(+ 75% AP) ⇒ 70/120/170/220/270 (+ 90% AP)
GarenJudgment (E)
  • Critical Strike Damage: 58% (+ 1% per 1% bonus critical strike damage) ⇒ 75% (+ 1% per 1% bonus critical strike damage
Kai'SaSecond Skin (P)
  • 5th Stack Proc Damage: 15% (+ 5% per 100 AP) of target's missing health ⇒ 15% (+ 6% per 100 AP) of target's missing health
MalphiteThunder Clap (W)
  • Cone AoE Physical Damage: 15/25/35/45/55 (+ 20% AP) (+ 15% armor) ⇒ 15/25/35/45/55 (+ 30% AP) (+ 15% armor)

Unstoppable Force (R)

  • Magic Damage: 200/300/400 (+ 80% AP) ⇒ 200/300/400 (+ 90% AP)
Nunu & WillumpAbsolute Zero (R)
  • Magic Damage: 625/950/1275 (+ 250% AP) ⇒ 625/950/1275 (+ 300% AP)
JinxBase Stats
  • Base Attack Damage: 57 ⇒ 59

Super Mega Death Rocket (R)

  • Base Damage to Primary Target: 250/400/550 ⇒ 300/450/600
RakanFey Feathers (P)
  • Shield Strength: 30-225 (based on level) (+ 85% AP) ⇒ 30-225 (based on level) (+ 95% AP)

Gleaming Quill (Q)

  • Magic Damage: 70/115/160/205/250 (+ 60% AP) ⇒ 70/115/160/205/250 (+ 70% AP)
RyzeOverload (Q)
  • Magic Damage: 70/90/110/130/150 (+ 50% AP) (+ 2% bonus mana) ⇒ 70/90/110/130/150 (+ 55% AP) (+ 2% bonus mana)

Rune Prison (W)

  • Magic Damage: 80/110/140/170/200 (+ 60% AP) (+ 4% bonus mana) ⇒ 80/110/140/170/200 (+ 70% AP) (+ 4% bonus mana)
ShyvanaBurnout (W)
  • Magic Damage per Tick: 10/16.25/22.5/28.75/35 (+ 10% bonus AD) ⇒ 10/16.25/22.5/28.75/35 (+ 15% bonus AD)
  • Bonus On-Hit Magic Damage: 5/8.125/11.25/14.375/17.5 (+ 5% bonus AD) ⇒ 5/8.125/11.25/14.375/17.5 (+ 7.5% bonus AD)

Flame Breath (E)

  • Auto Attacks Against Marked Enemies Damage: 3.75% of target’s maximum health ⇒ 3.5% of target’s maximum health
  • Damage: 60/100/140/180/220 (+30% AD) (+70% AP) ⇒ 60/100/140/180/220 (+40% AD) (+90% AP)
  • Dragon Form Extra Damage: Additional 100-160 (based on level) (+30% AD) (+30% AP) ⇒ Additional 75-135 (based on level) (+30% AD) (+30% AP) (Note: this is in addition to the E base damage)

Dragon's Descent (R)

  • Magic Damage: 150/250/350 (+ 100% AP) ⇒ 150/250/350 (+ 130% AP)
Tahm Kench

Tongue Lash (Q)

  • Magic Damage: 80/130/180/230/280 (+ 70% AP) (+ An Acquired Taste proc 8-60 (based on level)) (+ 3% bonus health) ⇒ 80/130/180/230/280 (+ 90% AP) (+ An Acquired Taste proc 8-60 (based on level)) (+ 3% bonus health)

Abyssal Dive (W)

  • Damage Per Stack: 100/135/170/205/240 (+ 100% AP) ⇒ 100/135/170/205/240 (+ 125% AP)
TwitchDeadly Venom (P)
  • Damage Per Stack: 1/2/3/4/5 (based on level) (+ 2.5% AP) ⇒ 1/2/3/4/5 (based on level) (+ 3% AP)

Contaminate (E)

  • Magic Damage per Stack: 35/50/65/80/95 (+ 35% bonus AD) (+ 33% AP) AP ⇒ 35/50/65/80/95 (+ 35% bonus AD) (+ 35% AP)
SonaHymn of Valor (Q)
  • Base Damage: 40/70/100/130/160 ⇒ 50/80/110/140/170

Song of Celerity (E)

  • Power Chord Slow: 40% (+ 4% per 100 AP) ⇒ 50% (+ 4% per 100 AP)

All Nerfs in the LoL Patch 12.19 Notes

ChampionNerfs in the LoL Patch 12.19 Notes
Master YiBase Stats
  • Attack Damage Growth: 2.5 ⇒ 2.2
Wuju Style (E)
  • Bonus True Damage: 30/35/40/45/50 (+35% bonus AD) ⇒ 30/35/40/45/50 (+30% bonus AD)
Rek'SaiBase Stats
  • Base Attack Damage: 64 ⇒ 61

Riot to Buff Various Off-Meta Builds

With the introduction of the mythic items, many fans have expressed their displeasure in build diversity, something mythic items should have fixed, but now it seems like everyone constantly builds the same items. That's why Riot is buffing some off-meta builds for various champions. Let's hope our favourites are on the list, eh? 

Which Champions Will Have their Off-Meta Builds Updated? 

  • Blitzcrank
  • Garen
  • Kai'Sa
  • Malphite
  • Nunu & Willlump
  • Rakan
  • Shyvana
  • Tahm Kench
  • Twitch

Item Changes in LoL Patch 12.19

Eclipse is the only item on the change list for this patch with a slight change. But if you're looking for item changes, then check out the preseason 2023, because spoiler: Spear of Shojin is back! 

  • Eclipse
    • Bonus Attack Damage: 55 ⇒ 60
    • Lethality: 18 ⇒ 12

Syndra Mid-Scope Update

Now, the next champion we need to talk about is none other than Syndra who is getting quite a big update in the upcoming patch. She will be on the receiving end of a mid-scope update and we've seen on champions like Sivir and Swain just how impactful these changes can be, with both quite popular in solo queue and even being played by the pros. 

Syndra Spirit Blossom Splash
This splash is amazing. | © Riot Games

Now, what exactly has Riot changed and what were they going for with these Sydnra changes thathave gone live with Patch 12.19? According to Riot TheTruexy, they wanted to give her more meaningful power ups through her passive, as well as make some of her spells better in specific game situations, like her E more powerful early, while her W better in the later stages of the game. 

Theses are the changes currently outlined in the LoL Patch Notes. Oh, and she's getting new icons for her powered up abilities as well! 

AbilityChanges in Patch 12.19
Transcendent (P)
  • Updated Passive: Syndra collects up to 120 Splinters of Wrath via damaging enemy champions and gaining levels. Splinters of Wrath enhance Syndra and her abilities.
  • Mana from Splinters: Syndra restores 20-215 (based on levels 1-18) mana whenever she collects a Splinter from an enemy
  • Transcended: At 120 Splinters, Syndra gains 15% Total AP
  • Syndra can gain Splinters of Wrath from the following methods:
    • Damaging an enemy champion with 2 abilities within 4 seconds grants (1/2/3 at levels 1/11/18) Splinters (8 second cooldown per target)
    • Syndra will receive 5 Splinters of Wrath when she levels up
    • Killing a Cannon minion grants 1 Splinter of Wrath
  • [NEW]New Look: When Syndra fully upgrades an ability she will receive a new, upgraded ability icon
Base Stats
  • Base Health: 593 --> 563
Dark Sphere (Q)
  • Cooldown: 4 seconds ⇒ 7 seconds
  • Mana Cost: 40/50/60/70/80 ⇒ 40/45/50/55/60
  • Magic Damage: 70/105/140/175/210 (+ 65% AP) ⇒ 70/105/140/175/210 (+ 70% AP)
  • [NEW] Transcended Dark Sphere: Upon gathering 40 Splinters of Wrath, Q will be able to store up to 2 charges (Note: 1.25 second cooldown between casts)
Force of Will (W)
  • Sphere Pickup Detection Radius: 400 units ⇒ 500 units
  • [NEW] Run, Playthings: Non-Sphere units that Syndra picks up will now be unable to die while under Syndra’s control. There was previously a very small amount of time units could die while being picked up which has been removed.
  • [NEW] Transcended Force of Will: Upon gathering 60 Splinters of Wrath, W will deal an additional 15% (+1.5% per 100 AP) true damage
Scatter the Weak (E)
  • Cooldown: 18/17/16/15/15 seconds ⇒ 15 seconds at all ranks
  • Stun Duration: 1.5 seconds ⇒ 1.25 seconds
  • Magic Damage: 85/130/175/220/265 (+ 60% AP) ⇒ 75/115/155/195/235 (+ 55% AP)
  • Scatter Angle: 34 degrees ⇒ 56 degrees
  • [NEW] Personal Space: Reduced the likelihood of Q not stunning targets at close range
  • [REMOVED] Fire Away: Dark Spheres spawned after casting Scatter the Weak are no longer fired as missiles
  • [NEW] Transcended Scatter the Weak: Upon gathering 80 Splinters of Wrath, Scatter the Weak's cone is increased (56 degrees ⇒ 84 degrees) and also slows enemies by 70% for 1.25 seconds (applied after initial CC)
Unleashed Power (R)
  • Damage per Sphere: 90/140/190 (+ 20% AP) ⇒ 90/130/170 (+ 17% AP)
  • [NEW] New Passive: Unleashed Power will now grant Q - Dark Sphere an additional 10/20/30 Ability Haste
  • [NEW] Transcended Unleashed Power: Upon gathering 100 Splinters of Wrath, Unleashed Power will execute champions below 15% max health

Blitzcrank Fighter Update Outlines in LoL Patch Notes

Blitzcrank is also going to be getting some pretty big updates. Will these make them better in other positions than just a support? Right now the annoying support is being player more or less exclusively in the bot lane, but these updates could change that, right? 

  • Base Stats
    • Base Attack Speed: 0.625 ⇒ 0.65
    • Attack Speed Ratio: 0.625 ⇒ 0.7
  • Overdrive (W)
    • Mana Cost: 75 ⇒ 85
    • Bonus Attack Speed: 30/38/46/54/62% ⇒ 40/53/66/79/92%
    • [NEW] Magical Punch: Attacks during W deal an additional 1% of target’s maximum HP in magic damage. Against non-champions, this damage is increased by an extra 60-180 (based on level) damage.
  • Power Fist (E)
    • Mana Cost: 25 ⇒ 40
    • Knock Up Duration: 0.9 seconds ⇒ 1 second
    • Empowered Auto Attack Damage: 200% total AD ⇒ 200% total AD (+ 25% AP)
    • [NEW] No One is Safe: Against non-champions, Blitzcrank’s E empowered auto attacks will deal a bonus 150% total AD (+ 125% AP) damage
  • Static Field (R)
    • Maximum Stacks from Passive: 3 ⇒ Unlimited
    • Magic Damage from Stacks On-Hit: 50/100/150 (+ 30% AP) ⇒ 50/100/150 (+ 30/40/50% AP)
    • Magic Damage: 275/400/525 (+ 100% AP) ⇒ 275/400/525 (+ 125% AP)

This could make Blitzcrank a viable option in the jungle or even the top lane. Maybe give this champ a try with these changes that Riot shipped for him? Hell, the Moakai changes to make him more viable in other positions have worked out, so why not Blitzcrank, right? 

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Janna VFX Update

Janna is also going to be getting a visual update.This is a smaller scale visual update than the ones we got for the VGU or the ASU. Here, Riot is focusing on adding more clarity to older champions abilities. Fizz, Twisted Fate and Nami were a few champions that already received these types of updates in 2022. 

Her skins will also be receiving updates accordingly: 

  • Base Janna: Complete Overhaul
  • Tempest Janna: Same as base
  • Hextech Janna: Complete Overhaul
  • Frost Queen Janna: Complete Overhaul
  • Victorious Janna: Complete Overhaul
  • Forecast Janna: Complete Overhaul
  • Fnatic Janna: Same as base, but with a custom W
  • Star Guardian Janna: Adding impact effect to Q and Tornado small update, new healing VFX on R
  • Sacred Sword Janna: Adding impact effect to Q and Tornado small update, new healing VFX on R
  • Bewitching Janna: Adding impact effect to Q and Tornado small update, new healing VFX on R
  • Guardian of the Sands Janna: Adding impact effect to Q and Tornado small update, new healing VFX on R
  • Battle Queen Janna: Adding impact effect to Q, new healing VFX on R
  • Crystal Rose Janna: Adding impact effect to Q, new healing VFX on R
  • Cyber Halo Janna: Adding impact effect to Q, new healing VFX on R
  • Prestige Cyber Halo Janna: Adding impact effect to Q, new healing VFX on R

Even never skins like Cyber Halo Janna are getting some form of visual overhaul by Riot. 

URF Is Back in the League Client for Patch 12.19

Now, with the League of Legends World Championship we're obviously going to have a unique new game mode and which mode did Riot go for this time around? Not Nexus Blitz, that's for sure Instead we're getting URF... again. Fans were not happy to hear of this, especially since Riot is also releasing more Spirit Blossom skins and well the new Nexus Blitz map is actually based off the original Spirit Blossom skins. 

Instead, we're going to be playing URF once more. It seems like we are never going to get another PvE mode... it's been 4-years and Riot is dead set on repeating the same four game modes over and over. 

Spirit blossom soraka
Soraka looks great with this skin, even her in-game model looks good. | © Riot Games

Spirit Blossom Skins Return in LoL Patch 12.19

It's been over two years since we've got Spirit Blossom skins in League of Legends. The first batch were, and still are, iconic. Now, in LoL Patch 12.19 we're receiving a total of ten new Spirit Blossom skins to add to the Ionian folklore and are we mad? Not at all. 

  • Sett, The Spirit of Challenge
  • Aphelios, the Twin Spirits of Night
  • Syndra, the Spirit of Freedom
  • Evelynn, the Spirit of Love
  • Tristana, the Spirit of Chance
  • Soraka, the Spirit of Pity
  • Darius, the Spirit of War
  • Yorick, the Spirit of Ruin
  • Master Yi, the Spirit of Legacy
    • Spirit Blossom Master Yi Prestige Edition

A total of ten new skins will be added to the game. These are going to add even more mystery to Ionia since these skins are apparently somewhat canon with each champion representing a spirit of the Ionian folklore. I wonder how their stories will tie into the original Spirit Blossom skins. 

Riftfeed hardware euronics 1280x720
Click me! | © Riftfeed
Sabrina Ahn

Sabrina Ahn is the League of Legends and Riftfeed Lead. During her time at Concordia University in 2014 she fell in love with League of Legends and esports and has been playing LoL since then – how she hasn't lost...